Quest for infamy blyts3/26/2023 ![]() ![]() What I mean by this is that it will not help the player at all in figuring out difficult puzzles. While my choices have never made progress completely impossible, as was something that could happen to you in these old Sierra games, Quest for Infamy is about as divorced from the player’s experience as the old games were. My chief complaint with Quest for Infamy is that while it sticks to its aesthetic well, it may also alienate new players. Achieves the desired aesthetic very well.This choice is pivotal to how you approach puzzles and combat and is felt throughout most of the game. The Path of the Brigand will have the player take a more brute force approach, The Path of the Rogue focuses on a more subtle and stealthy touch and finally, The Path of the Sorcerer shows a more mystical side of the game. Right at the outset, the player is asked to decide pretty much the entirety of how they’ll interact with it through one of three paths. Quest for Infamy also boasts a very high amount of player agency. The developers even included a digital instruction manual at the beginning of the game to further their commitment to this aesthetic. Fans nostalgic for that type of game will feel right at home at the helm. The graphics, audio design, environments, puzzle design and more all scream the classic Sierra feel that the developers aimed to achieve. ![]() The developers wanted to hit a specific aesthetic with Quest for Infamy and I’m happy to inform you that they hit it very well. The choice to become a brigand, a rogue, or a sorcerer is yours. With a regretful amount of time on his hands, he finds himself with a few mentors to choose from, and a choice of how to specialise his skills. You play as William Roehm who finds himself stuck in the town of Volksville. It was originally released for the PC in 2014 but it has now found its way to the Nintendo Switch. It is a Sierra-style point and click adventure in the same vein as the latter half of the original King’s Quest series, and it’s direct inspiration, the Quest for Glory series. We're partnered with Skillshare, where you can do unlimited online courses that'll help you create art, make games, and even help you with school/university! Click here for a free 1 month trial.Ī trip through memory lane in a game, Quest for Infamy was made for those who love the late 80s/early 90s PC era adventure-RPGs. ![]()
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